61. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


62. Creating games with Unity and Maya :
Author: Adam Watkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
W3221
2011


63. CryENGINE 3 cookbook
Author: Dan Tracy, Sean Tracy
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
T73
2011


64. CryENGINE game programming with C++, C#, and Lua
Author: Filip Lundgren, Ruan Pearce-Authers
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
P43
2013


65. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672


66. 3D game engine design
Author: / David H. Eberly
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming
Classification :
EB
,
T385
.
E373
2001

67. 3D game engine design: a practical approach to real-time computer graphics
Author: Eberly, David H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
Classification :
T
385
.
E373


68. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


69. 3D game textures /
Author: Luke Ahearn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
A42154
2006


70. David Perry on game design :
Author: David Perry and Rusel DeMaria.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P477
2009eb


71. Design and use of serious games
Author: / Marja Kankaanranta, Pekka Neittaanm?nki [editors]
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming,Computer games--Social aspects
Classification :
QA
,
76
.
76
,.
C672
,
D48
,
2009


72. Design and use of serious games
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Design. ; Computer games ; Programming. ; Computer games ; Social aspects. ;

73. Design games for architecture :
Author: Aaron Westre.
Library: Central library of medical university of Isfahan (Esfahan)
Subject: Unity (Electronic resource),Architecture-- Study and teaching.,Architecture, Problems, exercises, etc.,Computer games-- Programming.
Classification :
NA2005
.
W47
2014


74. Designing immersive video games using 3DUI technologies :
Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.
Classification :
QA76
.
76
.
C672


75. Designing virtual worlds
Author: / Richard A Bartle
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Human-computer interaction,Computer games- Programming,Computer games- Design,Virtual reality- Social aspects,Internet games
Classification :
QA76
.
9
.
H85
,
B36
2004


76. Designing virtual worlds
Author: / Richard A Bartle
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Human-computer interaction,Computer games- Programming,Computer games- Design,Virtual reality- Social aspects,Internet games
Classification :
QA76
.
9
.
H85
,
B36
2004


77. Developing 2D games with Unity :
Author: Jared Halpern.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Video games-- Design.,C# (Computer program language),COMPUTERS-- Programming-- Games.,Video games-- Design.
Classification :
QA76
.
76
.
C672


78. Developing serious games /
Author: Bryan Bergeron.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
B43
2006eb


79. Emergence in games /
Author: Penny Sweetser.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
S94
2008eb


80. Empowering learners for life in the digital age :
Author: Don Passey, Rosa Bottino, Cathy Lewin, Eric Sanchez (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Education-- Data processing, Congresses.,Education-- Data processing.
Classification :
LB1028
.
43

